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FUN BY DESIGN    
  The happy chaos of the amusement park is an illusion. Parks are carefully constructed to make you feel safe, comfortable and spontaneous.

  Every French fry break, every bench to rest tired feet, the bathrooms, the phones, the ATMs for extra cash, even the first aid station.

  Planning an amusement park begins with calculating what the parks attendance will be on an average day. That’s the magic number to us. When we know how many people are in the park, that tells us what kind of ride capacity we need, what kind of food capacity,how big to make the park, how much space the public needs. All of this information we’ve gathered over the number of years we've been in business and you know, it's not available in books.

  Duell has formulas for everything from how many food operations a park needs to what kind of rides should be placed where.

  The advantage we have is we’ve done about 40 parks. We know how much space an individual takes. We know how long a person is willing to wait in line. You design for about 20 minutes and most people can handle that.

  West also directs the development of the park's theme.

  Theming, that’s...boy, that always becomes the hottest topic. Most clients are somewhat obsessed with the theme. The theme gives you a storyline. It’s a starting point. If we didn’t have a theme, we wouldn’t have an architectural treatment. So we have to create a theme to know what to make a building look like.

  West's solution to prevent bottlenecks and boredom is the duell loop. The loop creates a condition where a person doesn’t have to make decisions.

  They can just walk. They get to see everything. They get to experience everything. They can’t get lost. They always come back to where they started.

  The average duell loop is between a half mile to a mile in length, and takes six to eight hours to cover, the same amount of time the average family spends at a park.

  Six Flags Magic Mountain showcases West's classic design elements.

  When we plan a park like this, we take special pains to be sure that people can’t see very far ahead into the park. We create plazas like this. We create gentle turns so that we restrict the distance you can see. And as you move from area to area, you discover new things in the park.

  There’s a lot of scientific development that’s gone on into the design of main gates over the years, a lot of careful research -- we’ve found from experience that people who come early are a little hungry, so they like pastries, coffee, coke.

  Another secret behind a perfect day at the park is a well-trained staff.

  Occasionally the highly sensitive switches that monitor the car's position will temporarily strand a car on the track. Christine, the senior operator on this shift, keeps the riders entertained and relaxed while the ride is reset. In a few moments the riders happily continue on their journey.

  Because of the deafening sound on a ride platform, operators must use hand signals to communicate.

  Part of being a ride operator is dealing with the unexpected human element.

  Whenever we get a kid who’s afraid to ride, here ya go, this ring has ridden every morning with me for two months and I never lost it and it has always brought me back safe. Wear it. They’re so absorbed on trying to put on this ring they’re not even thinking they’re on the ride and then they get back and they’re like... I just rode the mantis! Wow! The ring works.

  The hardest part about it is when you get a guest who’s like, really unruly, really irate, and you have to try and calm them down.

  If you’re happy, you’re excited, you get the people pumped up and enthused. The day goes a lot faster, they’re a lot happier, and they just have a better day.

  Theme parks are designed and choreographed with a single focus... To make you happy.


设计快乐

  看似喧闹的游乐园其实是一个假象。它的一切都是经过精心设计和建造的,就是要让你觉得安全和舒适。

  每一个薯条小吃店,每一张供人休息的长椅,卫生间...还有电话,自动提款机,甚至急救站。

  游乐园设计大师们创造了所有这些,要让你拥有无忧无虑,愉快的一天。

  West: 设计游乐园的第一步就是要计算每天平均接待游客的数量。这个数字对我们来说非常重要。知道了多少人会在公园里,我们就知道了需要多大的载客量,需要多少食物,公园应该有多大, 需要多大的空间。所有这些资料都是我们在从事这个行业的 几年中来收集的,你知道,这也不是能在书本上找到的。

  Duell有一串计算的公式,从游乐园需要多少小吃店,到哪儿需要安排什么样的交通工具。

  我们的优势在于我们已经设计了40多个游乐园。我们知道一个人要占多大的空间。我们知道人们愿意花多长的时间去排队。排上20分钟的队,这对大多数人来说是可以接受的。

  West先生也指导公园主题的开发。

  主题...你知道,这总是最热门的话题。

  大多数的客户都对主题有点着迷。主题给你一条故事线索。这是第一步。如果没有主题,我们就无法在建筑上做文章。所以我们必须先创造一个主题,然后才能决定房子看起来应该是什么样。

  为了解决瓶颈造成的堵塞,以及不让人们觉得乏味,West先生设计了这种独特的环形道路。

  他们只需要往前走。他们就会看到一切。他们就会感受到一切。而且不会迷路。他们往往只是转了一个圈,又回到了出发点。

  这种弯道的平均长度在半英里到一英里之间,大概要走6到8个小时,这也是普通家庭在游乐园里逗留的时间。

  六面旗迷幻山公园充分体现了West先生的经典的设计元素.

  设计这种公园时,为了不让人们一眼看到公园里太多的东西,我们费了很大周折。我们设计了这种广场。还有这种弧度很小的转角,这样,我们就可以限制游客的视野。当你从这走到那时,你总是会发现公园里的新东西。 

  多年来,游乐园大门的设计也在向科学化发展,这需要详尽的研究 ―― 经验告诉我们,来得早的游客通常都有一点饿,所以他们喜欢糕点,咖啡和可乐。.

  在游乐园渡过完美的一天的另一个秘诀是训练有素的工作人员。

  控制飞车位置的开关虽然高度精密,但是偶尔也会造成车子在轨道上暂时搁浅。Christine是开关的高级操作员,她会在重新启动车子时,让乘客保持愉快和放松。很快,乘客们就可以继续他们的欢乐之旅。 

  由于站台上的声音非常大,操作员们必须打手势相互沟通。

  操作员的工作还包括应付各种意想不到的情况。

  每当我们遇到胆小的孩子,我们都会对他说,两个月来,这枚戒指每天早晨都跟我飞一次,但它从没丢过,而且每次都带着我平安回来。带上它吧。孩子被戒指吸引住了,紧紧地抓着它mantis,反而忘了自己在飞车上。他们下来后,就说我飞起来了,我也能行!戒指显灵了!

  最难办的是遇到不守规则的游客,非常让人生气,但你还要尽力让他平静下来。

  如果你很高兴,很兴奋,你就会让大家高兴起来,兴奋起来。时间就会过的更快,游客也就会更加快乐,这一天也会过得更愉快。

  主题公园的设计只有一个简单的目标——让你高兴!





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